Preview sprite sheets instantly in your browser.

SpritePop lets game developers and digital artists slice, test, and tune sprite animations on an HTML5 canvas. No installs, no accounts, and no files uploaded to a remote server.

100% Local & Private
PNG, WebP & GIF Support
Frame-Perfect Slicing
JSON Metadata Export

Everything needed to verify 2D animations

Designed to solve common sprite alignment and timing friction without opening a heavy game engine.

Precision Grid & Slicing

Define columns, rows, outer margins, frame spacing, and pixel offsets with real-time frame size calculation.

Playback & Timing Engine

Switch between FPS (1 to 60) and millisecond duration. Supports loop, reverse, ping-pong cycles, and frame ranges.

Visual Inspection

Zoom from 0.1x to 10x with pixel-crisp rendering, toggle onion skinning, or switch between 8 custom background backdrops.

Pipeline Export

Save any single frame directly as a clean PNG or export complete configuration metadata as JSON for game engine ingestion.

From file to playback in seconds

Straightforward workflow with zero setup required.

STEP 01

Load your asset

Drag and drop any PNG, WebP, or GIF sprite sheet directly into the workspace, or load from a direct image URL.

STEP 02

Configure slicing

Set columns, rows, spacing, and offsets until the frame borders cleanly isolate each animation cell.

STEP 03

Play & export

Scrub the timeline, test playback speed, and export either isolated frames or JSON metadata for your game engine.

Ready to test your sprite animations?

SpritePop is free, fast, and runs entirely in your web browser. No registration or installation required.